The idea is that two people are playing a game with an array of numbers.
When it's A's turn, they can choose two numbers, but the difference between these two numbers cannot be in the array.
After choosing, the difference will be added to the array, and the original two numbers will remain unchanged.
Because of the subtracting nature, it can be thought of as a GCD.
{d,2d,3d,4d,5d,6d....} The final array will always become this form.
So, we need to select the maximum value from the array.
Then, we just need to divide the maximum value by the GCD to get all the numbers, and remember to subtract the numbers we currently have.
Use the parity of the numbers to determine the winner.
//
// GGGGGGGGGGGGG CCCCCCCCCCCCC AAA
// GGG::::::::::::G CCC::::::::::::C A:::A
// GG:::::::::::::::G CC:::::::::::::::C A:::::A
// G:::::GGGGGGGG::::G C:::::CCCCCCCC::::C A:::::::A
// G:::::G GGGGGG C:::::C CCCCCC A:::::::::A
//G:::::G C:::::C A:::::A:::::A
//G:::::G C:::::C A:::::A A:::::A
//G:::::G GGGGGGGGGGC:::::C A:::::A A:::::A
//G:::::G G::::::::GC:::::C A:::::A A:::::A
//G:::::G GGGGG::::GC:::::C A:::::AAAAAAAAA:::::A
//G:::::G G::::GC:::::C A:::::::::::::::::::::A
// G:::::G G::::G C:::::C CCCCCC A:::::AAAAAAAAAAAAA:::::A
// G:::::GGGGGGGG::::G C:::::CCCCCCCC::::C A:::::A A:::::A
// GG:::::::::::::::G CC:::::::::::::::C A:::::A A:::::A
// GGG::::::GGG:::G CCC::::::::::::C A:::::A A:::::A
// GGGGGG GGGG CCCCCCCCCCCCCAAAAAAA AAAAAAA
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <climits>
#include <vector>
#include <set>
#include <map>
#include <queue>
#include <cctype>
#include <utility>
#include <ctime>
using namespace std;
#ifdef DEBUG
#define VAR(a,b) decltype(b) a=(b)
#define debug(...) printf("DEBUG: "),printf(\_\_VA\_ARGS\_\_)
#define gettime() end\_time=clock();printf("now running time is %.7f\\n",(float)(end\_time - start\_time)/CLOCKS\_PER\_SEC);
#else
#define VAR(a,b) \_\_typeof(b) a=(b)
#define debug(...)
#define gettime()
#endif
typedef unsigned int uint;
typedef long long int Int;
typedef unsigned long long int UInt;
#define Set(a,s) memset(a,s,sizeof(a))
#define Write(w) freopen(w,"w",stdout)
#define Read(r) freopen(r,"r",stdin)
#define Pln() printf("\\n")
#define I\_de(x,n)for(int i=0;i<n;i++)printf("%d ",x\[i\]);Pln()
#define De(x)printf(#x"%d\\n",x)
#define For(i,x)for(int i=0;i<x;i++)
#define CON(x,y) x##y
#define Pmz(dp,nx,ny)for(int hty=0;hty<ny;hty++){for(int htx=0;htx<nx;htx++){\\
printf("%d ",dp\[htx\]\[hty\]);}Pln();}
#define M 105
#define PII pair<int,int\>
#define PB push\_back
#define oo INT\_MAX
#define Set\_oo 0x3f
#define FOR(a,b) for(VAR(a,(b).begin());a!=(b).end();++a)
#define eps 1e-6
#define X first
#define Y second
clock\_t start\_time=clock(), end\_time;
bool xdy(double x,double y){return x>y+eps;}
bool xddy(double x,double y){return x>y-eps;}
bool xcy(double x,double y){return x<y-eps;}
bool xcdy(double x,double y){return x<y+eps;}
int min3(int x,int y,int z){
int tmp=min(x,y);
return min(tmp,z);
}
int max3(int x,int y,int z){
int tmp=max(x,y);
return max(tmp,z);
}
int n;
int x\[M\];
int gcd(int a,int b){
if(b==0)return a;
return gcd(b,a%b);
}
int main() {
ios\_base::sync\_with\_stdio(0);
while(~scanf("%d",&n)){
for(int i=0;i<n;i++){
scanf("%d",&x\[i\]);
}
int g=gcd(x\[0\],x\[1\]);
for(int i=2;i<n;i++){
g=gcd(g,x\[i\]);
}
sort(x,x+n);
int ans=x\[n-1\]/g;
ans-=n;
printf("%s\\n",(ans&1)?"Alice":"Bob");
}
}